BALL BOUNCER

Made for the KIFASS! game jam. This is my spin on an idle game that fits into the "boingy-boingy" theme of the jam. Draw terrain and bounce the 7 unlockable balls as fast as you can!

Desktop version is recommended as the pixel-perfect collisions have significant performance impact, especially when drawing and erasing.

CONTROLS

Left-click to grab a ball. Alternate controls are shown in-game.

StatusReleased
PlatformsWindows, macOS, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
Authorgabemcarvalho
GenreSimulation
Made withDragonRuby GTK
Tagsboingy, Casual, Clicker, Idle, Minimalist, Mouse only
Code licenseGNU General Public License v3.0 (GPL)
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Download

Download
ball-bouncer.exe 5 MB
Download
ball-bouncer-macos.zip 4 MB
Download
ball-bouncer-linux-amd64.zip 3 MB

Comments

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Am I doing this right? ðŸ¤” https://i.imgur.com/GB8vACg.png

Very nice! 1096 per second is one of the highest scores I've seen!

I may have gone slightly overboard with optimization lol


(I also have to admit I cheated a bit by using a macro since I couldn't quite reach 1k without clicking the cookie)

Neat game! 327 bounces per second is my high score.

(1 edit)

Got some of the balls locked in a confined space with huge momentum- hundreds of bounces per second like a true optimizer. Then, somehow, two balls got stuck together, stopped for a second, and the game crashed lmao. Error message says NaN got in there somewhere, so I suspect a 0/0 happened somewhere in there. Good bouncy fun IMO!

Thanks for playing! I think I've identified the cause of the crash and updated the game to fix it.

You can simply lock the balls in place for unlimited bounces...

https://imgur.com/a/YQOqEaR

Correct :) Although it's not the optimal way to bounce all the balls!

not much of a game here